Valorant: Decoding the Skin Gaia launch

https://www.youtube.com/watch?v=jhiwacsne8a

Weapons:

● Gaia Rage (melee)

● Vandal Gaia revenge

● Ghost gaia avenge

● Marshal Gaia revenge

● Guardian gaia revenge

Package information:

– Price: 7,100 VP

– Including:

● Gaia Rage (melee)

● Vandal Gaia revenge

● Ghost gaia avenge

● Marshal Gaia revenge

● Guardian gaia revenge

● Gaia cards avenge

● Gaia gun accessories for revenge

● Gaia paint spray

Level

● Gun

○ Level 1: separate gun model with sparkling red crystals, bullets and separate ADS view effects.

○ Level 2: Effects and sounds separate.

○ Level 3: Effects and audio replacement, equipment and weapons.

○ Level 4: Notice of defeat and finishing.

○ Form 1: Light blue with the effect of the same color.

○ Form 2: Light with the effect of the end of the same color.

○ Form 3: Orange light with the effect of the end of the same color.

● Cysterive

○ Level 1: a separate model with sparkling red crystals.

○ Level 2: Effects and audio equipped, slashed and watched separate weapons

○ Form 1: Light Lam

○ Form 2: Light

○ Form 3: Orange

Valorant: Decoding the Skin Gaia's debut launch - Photo 1

FAQs with development team

– What is the goal of the team when designing gaia to revenge?

Preeti Khanolkar senior producer: We want Gaia to take revenge to bring a miraculous and magical feeling. An ancient and powerful nature absorbs the power from deep inside the magic forest.

Honestly, we do not have much skin that is both beautiful and sophisticated. If there is a slender skin with the two factors, it will be supreme. But unlike the supreme, gaia shades will be more gloomy. This is probably the most noticeable thing through the ending sounds and the notice of defeat.

We should have created a lines of green forest theme and developed in many directions, but the team realized that this was a skirt line that had a great blend of magic, magical, complex and strong. After completing the design and naming such a name, we feel the balance between its elegance and danger, a haunting beauty.

– Where did the team inspire and want to convey any special message through Gaia to revenge?

Deputy Director of Fine Arts Sean Marino: Initially, we were inspired by an old idea of ​​weapons made from white tree roots and red crystal. At that time, the group said this was a potential skin to develop into a separate skin line. It reminds us of the ancient magic forests appearing in fairy tales, books, fantasy movies, art and games.

– Can the team also share interesting challenges or stories when designing Gaia to revenge?

Deputy Director of Fine Arts Sean Marino: Originally, we plan to be a skin that will not add any features when launched, including replacement of bullets/guns/guns/effects of weapons, sound, finishing, defeating or similar notice.

However, the group is extremely excited with this skin and realized its great potential. Therefore, we decided to release the launch date of the skin and redo the design to better suit our ambitious ideas. We even thought about creating a tree model for the ending effect, but then decided that each colorful color would have a separate ending effect!

In addition, we also use a few self -created crystal materials for the default skin and the variety of forms to help the miraculous elements become realistic.

Leave a Reply

Your email address will not be published. Required fields are marked *