1. Zyra zombie
The zombie is no longer popular in the recent versions due to relatively heavy reductions. However, some players have found incredible power when combining Zyra's main force with the strong attack and resistance of the zombie Sion. This squad can easily destroy all opponents, but depend on your luck.
Description of the squad:
This squad is the perfect combination of 3 -star Zyra and zombies. Start the squad with the Dragon clan to search for 3 -star Zyra and accumulate the necessary economy. The zombie will help you have a stable and stable match to be able to roll the main generals like Ryze, Volibear and Kindred.
When to play?
You can only play this squad if the Dragon Generals come out early (especially Zyra) and click the Dragon System. This will help you accumulate enough abundant and necessary economy to deploy the next squad.
2. Driven decline
Although Ryze has been relatively significantly reduced, this is still a team worthy to reach the Top 5.
Description of the squad:
This is a squad where Draven's power is mainly from the internal decline. Ryze is also a powerful team card if there are suitable equipment. This squad can overwhelm early thanks to the decline generals appearing at first levels.
When to play?
Playing this squad when you get the appropriate equipment for Draven like Blood Sword, Infinity Sword cursed and Ghinsoo.
3. Angel Vel'Koz
Vel'koz “octopus” has gone through many edits in recent versions. However, no matter how much it is edited, Vel'koz combined with the angel is always the favorite squad at DTCL season 5.
Description of the squad:
This is a squad revolving around Vel'koz with supplementary angel generals. Meanwhile, Ivern will be an important card to activate the magician system. Along with Volibear, these two generals will become the main staging for Vel'koz.
When to play?
You can play this squad if it is equipped with abundant magic and suitable for Vel'koz. Besides, you also need “support” from the angel generals in the beginning of the match.
4. Karma envoy
Karma had a strong revival in the 11.13 version thanks to the previous small power increase. The reduction of assassin power as well as the pattern reduction has made her enemies less appear.
Description of the squad:
This squad uses Karma as the main force of damage and the deity to increase the resistance. You can also assemble physical damage to Riven so that this girl can carry the team in the middle of the match.
When to play?
Play this squad if the gods are early and the equipment falls appropriately for Karma.
2. Yasuo porcelain
Yasuo and Lee Sin are two prominent golden champions in version 11.12. Entering the 11.13 version, both are slightly NERF at skill surveys. However, that is still not enough to reduce the inherent power of this squad. These two generals are only “touched”, so don't worry that they will be eliminated from the meta.
Description of the squad:
This squad mainly revolves around Yasuo. Besides Yasuo will be the Magic Magic Generals and Long to complement their strength. These two ethnic systems will be a sturdy barrier, helping Yasuo comfortably deal damage during the match.
When to play?
You absolutely can play this squad if you own the appropriate equipment for Yasuo. This means that you have as many wooden bows as possible. At the same time, roll to search for Yasuo and quickly upgrade this main general to 3 stars.
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