Lien Quan Mobile: Top 5 most uncomfortable control spans

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1. Aleister

This is a general who owns extremely uncomfortable control and damage in the middle and the end of the game. First, the passive will allow Aleister to deal a standard damage to the opponent, each of his tactics causing the victim to suffer the magic mark, accumulating 3 internal areas, the damage is about to explode.

Lien Quan Mobile: Top 5 most uncomfortable general control generals - Photo 1
Lien Quan Mobile: Top 5 most uncomfortable general control generals – Photo 1

Coming to Zhao 1, this technique will create a stun partition to 1 with magic damage, not over, after being stunned, the enemy will be slowing down 50% of speed running in 0.5 seconds.

The 2nd move of Aleister is not controlled but will cause damage that lasts up to 4 seconds if the victim in the area is affected.

If the ultimate – the eternal prison of Aleister, the enemy suffered a whole body in 3 seconds, followed by the types of tricks were discharged, enough for the opponent to fly back to the guitar as quickly as possible.

Recently, Aleister has been used by many brothers to go, in addition to causing abundant dame, the uncomfortable control techniques are enough to protect the ad to teeth. Note that in the process of transportation, you should choose for yourself a safe standing position, avoiding the flagship of the enemy general. Because if there is any control of the control, Aleister's eternal prison will be interrupted immediately.

2. Ormar

This is a general with a set of techniques and normal attacks that have a stun rate and the damage based on the opponent's blood %, the first stage of the game is a period when Ormarr is very formidable, you can take advantage of this to go to roam the full map of the enemy team or continuous roads.

Lien Quan Mobile: Top 5 most uncomfortable generals coalition - Photo 2
Lien Quan Mobile: Top 5 most uncomfortable generals coalition – Photo 2

At first, the internal power was, all the damage of Ormar had a stun rate of 0.75 seconds, causing 4 to 8 % of the maximum blood into magic damage.

Coming to Zhao 1, this tall black guy will rush to swing the hammer tossing enemies, dealing physical damage and throwing in 0.75 seconds.

Coming to Chieu 2, he will continue to contain control effects, he hit the floor on the floor, dealing damage and slowing 30% of the victim's running speed for 1.5 seconds, winning the target 3 times will make the next trick stun.

Coming to the ultimate, the 3 -tissue tissue rotates like a tornado that causes physical damage on the winner, hitting the enemy will heal, combined with the passive, the ability to stun Ormar is very high. Despite the good fighting with many of his stun, but in return, Ormarr's resistance is only temporary, slightly weak compared to other pure tanks, more because it is a fighting champion, so the ability to protect the key is slightly weak, you play ad with Ormarr often have to be self -reliant.

3. Arum

Similar to Aleister, ARUM is also a champion capable of extremely uncomfortable hard control. Her passive is a summoned beast, it will mainly help Arum are healing as the main, while the 1st, will summon the summoned beast to fly around Arum, if the enemy hit the enemy, it will be reduced by 50% cooldown and the highest survival is 3 summons.

Lien Lien Mobile: Top 5 most uncomfortable generals coalition - Photo 3
Lien Lien Mobile: Top 5 most uncomfortable generals coalition – Photo 3

Coming to Chieu 2, Arum will order the summoned summoned summoned beasts to accelerate and speed up in a moment, the first summoned beast will slow down 50% of the speed, the second summoned beast will slow up to 90% and the third summoned beast will stun up to 1 second.

Coming to Chieu, Arum is always in the banner of Rank Diamond and Tinh Anh that is beast, helping her bind the enemy and cannot be broken within 2.5 seconds. Oh, saying that it is not possible to break it, it is not really, zip or baldum are two options that can help you interrupt and attract your teammates when Arum is in this process of moving this way.

What is more special in this technique is: During the time of using the beast, both Arum and the victim, anyone in both if they have to suffer damage from the outside, the amount of damage will be transmitted through the other person.

Despite the uncomfortable control, but at the beginning of the Arum game often leaves the mana deficiency, in addition to poor maneuverability, Arum will be more susceptible to the opponent from afar. On high ranks, Arum will no longer become too scary because when tied, the enemy will not fight, making the enemy tied will not be too much.

4. Gildur

This is one of the blow supports that both have long -range magic damage and extremely good control. With the passive is the golden hand, the fourth consecutive consecutive attack will repel the target a second in front of both physical damage and magic damage, in addition to Gildur will also receive a layer of blast shields to block magic damage.

Lien Quan Mobile: Top 5 most uncomfortable general control generals - Photo 4
Lien Quan Mobile: Top 5 most uncomfortable general control generals – Photo 4

Coming to Chieu 1, Gildur will glide over the enemy that both deals physical damage and magic damage, the next normal attack activate the passive.

Coming to Zhao 2, Gildur will shoot gold in the direction of indicating both magic damage and stun for the enemy for 1.2 seconds. Hey Gildur on magic, at the end of the game attorney 1, the other ad takes 1/3 of the blood.

The last trick is the Golden Kingdom, Gildur will create a continuous area to stun and deal magic damage on the enemy, lasting up to 3.3 seconds. The combination of Gildur Elsu is an extremely popular structure that has been popular in recent times.

However, Gildur is a general with a maximum amount of blood not too high, and the orientation tactics need high accuracy. For me, seeing that ad gildur protection is not too good

5. Alice

A assistant both supported his teammates well and had control effects to open fights or guarantee his teammates that he highly appreciated. With the passive that is a speedy footstep, Alice launches the trick and will help himself increase 20% speed in 2 seconds.

Lien Quan Mobile: Top 5 most uncomfortable generals - Photo 5
Lien Quan Mobile: Top 5 most uncomfortable generals – Photo 5

Coming to Chieu 1, the explosion of the time, Alice will create a small explosion that deals magic damage and stun the enemy for 1 second, this way you can also use to check the dust to detect enemies through the sound of the game sound.

Coming to Chieu 2, Alice will buff a armor for close allies and the whole team will accelerate in 2 seconds.

Coming to Chieu 3, the flow of time. Alice will create a widespread magic region, causing the enemy to be silent and slow up to 60%. This battle will last up to 6 seconds.

At present, Alice is very obvious, so her blood is quite low, easy to choose as the opponent's attack target, and Alice cannot be a mobile shield for the AD that needs AD to have a certain self -reliance skills.

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