https://www.youtube.com/watch?v=EC6JCWZBLDQ
1. Wukong

This is an assassin general with damage from extremely high skill sets and retail capability, quick assassination. In addition, the monkey is the champion who is popular in all the critical threads coming from the stick of this great saint. If an adhesive paper champion of Wukong's combo, the possibility of going to the board is very high. In addition, thanks to its stealth skills, Ngo Khong can easily access prey and quickly destroy. This general often has to accumulate resources to have items, the more the game will be in the end of the game. There are teams in the losing position that for the game to last for so long, this monkey is full, the game is easy to flip like playing. However, the problem is that this monkey is banned continuously, banning the head up, sometimes in 10 matches, I found it banned from 8 matches. There is also a spiritual story that doesn't joke somewhere is to type with a 3 -shot stick without any critical lice, you must have reviewed the dignity.
2. Quilen

With huge damage from skills and hand attacks, with the passive causing critical damage when from behind the enemy. Along with that is the high maneuverability with the skills of surfing, speeding up and hidden body, Quilen is also a general who goes to catch the stray cows of the opponent team quite well. With the passive is sneaking, normal attacks and attacks from the back of Quilen will definitely be critical, but the critical damage to the starting point of only 125%, up 0.5% in every 1% of the critical ratio he owns. Coming to Zhao 1 is the double slash, Quilen slashed the two times continuously in the direction of indicating physical damage each time. Chieu 2 heard a slightly creepy name is short, Quilen will glide to the direction, as soon as the end will attack the enemy that deals physical damage with the mark on the target for 10 seconds, the victim will be slower 30% and he will also be reduced by 1 second cooldown, the enemy bears the damage, the amount of damage caused on Quilen will be reduced by 30% of the damage. Coming to Zhao 3 is India, then he will shape in 3 seconds to increase 40%, if attacking the enemy Quilen is enhanced damage and more speed of running when attacking the enemy. One more special thing is that the lower or teammate will help Quilen refresh the recovery time of all. Although so strong, Quillen also has a low maximum amount of blood, making this guy fragile fragile. He can also lie down when the opponent guesses his intention and releases the fixed control tactics.
3. Zill

At the beginning and between the game, the ability to put the targeted target damage with a combo of this champion is very good. Coming to the passive is the storm, trick 1 and 2 winning will make the enemy bear more imprints. Achieving 3 imprints will evolve into a storm dealing magic damage and immediately complete the 2 -tactic and the common attack causes additional magic damage. Zill's 1st, Zill, he will throw out a pair of Dao Dao to damage and slow down the speed of the enemy for 2 seconds, which can deal magic damage on the victims of the trick, Zill 2 is a move to help Zill more mobile when moving to the selected point to damage the enemy and receive a layer of magic damage shield. Zill's ultimate is that Zill will not be chosen as a target and attack the enemy continuously, but if there are many enemies, the damage will be broken down. When playing Zill, you need win game early because at the end of the game when the enemies go together, Zill's ability to accumulate damage will be greatly reduced.
4. Max

When I played Tel'Annas, I was quite tired of this general because he could defy the tower just to change his life with me. Max possesses the inner charge that causes standard damage and during this time, the victim's recovery capacity is reduced by up to 40%, this passive cannot be accumulated with equipment. Coming to Zhao 1 is a semiconductor hand, Max will rotate to attack the enemy to deal physical damage, each victim hit the move to help Max receive 10% speed and maximum of 30% in 4 seconds. Coming to Zhao 2 is a high -motivation, Max can jump over the target to 2 times, causing the victim to be shocked 0.5 seconds, this is also the max time created for himself a waive shield within 3 seconds. Coming to Zhao 3 is a polycya, no matter which horizon of ad or mid team is on the corner of the tank, no matter what step you go, Max will fly 999 steps and see you off on the scoreboard. When using move 3, Max will detect enemies across the map, and interrupt the process of the victims, Max will activate the second time to fly to attack max people who like to deal physical damage, when Max land also receives 30% resistance shields and increased injury in 10 seconds. U is heaven, clinging even more tough than leeches.
5. Batman

The ability to put more strong damage can be shaped for up to 30 seconds, Batman will become very uncomfortable at the end of the game. With the passive, Batman will approach the enemy general will help increase 20% of the speed. Coming to Zhao 1 vacuum, Batman swung his arms to attack nearby enemies with a vacuum claw, dealing physical damage, among them a random victim who suffered twice the damage. And the 2nd of the orphanage is Phi Tieu Bat, Batman launches his brand -name bat, dealing physical damage and slowing down the speed of the target. After 3 seconds, another 12% of the lost blood has become physical damage. During the validity period if Batman attacks the victim, the target will be stunned for 1 second and itself regains a blood. The ultimate of Batman is the night bat, after 1.5 seconds he will hide himself up to 30 seconds, when approaching the enemy more than 3 in a range of 6 meters, the status of the shape will automatically end. During the validity period, if Batman re -planned to fly to attack the direction of indicating physical damage, in addition to being exempt from controlled and not locked the target during this time. This type at the end of the game, standing with this bat is also too hard. However, according to his assessment, Batman is quite paper, more at the end of the game, if the opponent goes together, even though it is possible to approach and finish the enemy AD team, Batman may have to change with his network because Batman's tricks are not maneuvering.