Lien Quan Mobile: Editing the superior city version on August 5

In the update in the middle of the Surgy City season, the Mobile Union has a lot of new things, including a series of champions that have been edited or changed. The most typical is the case of gildur's power reduction or Toro's damage is completely transferred to magic damage.

However, the publisher still does not want to stop. A series of names began to be “touched” after the editing on August 5 and made many gamers feel surprised. However, the good news still appeared generals like Hayate or Tel'Annas to be increased a bit of strength.

Lien Quan Mobile: Editing the superior city version of August 5 - Photo 1

General balance

Laville

Cooldown: 12s – 8s transformed into 11s – 9s and will end after 3 seconds or after supporting a move / control blow

Delete critical and slow

Shielding mechanism: Support any way in 1.5 seconds, support success will receive 0.25 seconds immortal turn into support / control in 3 seconds, support success 0.5 seconds exempt

Acceleration mechanism: 60% accelerating in 1.5 seconds turns to accelerate 20% in 3 seconds and slow exemption

New added: blocking shield 200 (+60 per level) (+80% Physics) Damage

Hayate

Normal hitting:

Normal fighting will not bounce to other enemy champions nearby targets

Chieu 1:

Damage: 125 (+20 per level) (+25% of physical work) converted into 150 (+15 per level) (+25% of physical work)

Cooldown: Fixed 5S

TEACH 2:

Increase surfing: 5m transformed into 6m

Fix the scope not in accordance with reality

Lien Quan Mobile: Editing the superior city version on August 5 - Photo 2
Hayate has a little change after the update 05/8.

Tel'Annas

Passive:

8% increase in physics when the team has turned into a direct increase in physical work 3.2% (+0.2 per level)

Chieu 1:

Adjust the damage structure: (100% Physics) Physics damage with 125 (+20 per level) (+15% Physics) Magic damage

Cooldown: 8s transformed into 5s, out of great enhancement effects began to cooldown

Delete intrinsic slow.

TEACH 2:

Slow ratio: 40% turn to 40% – 60%

Acceleration ratio: 20% in 1 second turns into 30% in 1 second

Cooldown: 9s – 7.5s transformed into 10s – 8s.

TEACH 3:

Cooldown: 45s – 30s transformed into 40s – 30s

Damage and control will not be influenced by distant distance and fixed at 300 (+150 per level) (+80% Physics) Physical damage and 1.25 seconds stun

When the capacitor is interrupted, it will be cooldown for 3s

Repairing Bug: Tung will recite control

Lien Lien Mobile: Editing the superior city version of August 5 - Photo 3
Tel'Annas was no longer inner.

Violet

Basic properties:

Starting after every normal attack: 1s transformed into 0.8s

Passive:

Chieu 2, 3 -way to hit the general will not be reduced by 0.5s 1 more

Chieu 1:

Cooldown: 5.5s transformed into 4s, the attack is normal after finishing the cooldown

Acceleration ratio: 50% turn into 30-50%, activated radius + 1m, nearby teams or non -general units are still activated

After launching an enhanced attack, the next attack still did not reduce the damage

Time to maintain enhanced attacks: 5s transformed into 3s

Time to strike strength: + 0.066s

Cuong Hoa attack range: -0.5m

The width of the bullet is enhanced: -1m

TEACH 2:

Range: + 2m

Slow down: 90% in 1 second turn into 50% in 1.5 seconds.

Lien Quan Mobile: Editing the superior city version of August 5 - Photo 4
Nearly the entire technique of Violet has been edited.

TEACH 3:

Damage: 400 (+150 per level) (+150% of Physics) converted into 350 (+125 per level) (+120% of physical work)

Cooldown: 30s – 20s turns to 40s – 30s. When the capacitor is interrupted, cooldown will be cooldown in 3 seconds

The r ratio: 10% turns into 10 – 20%

Bullet width: +0.5m

Fixing bug scope of damage does not correspond to reality

Yorn

Passive:

Damage: 28% Physics (each level 4/7/10/13 increased by 1%) Physical damage + 1% of the maximum blood target of the standard damage converted into 2% of the maximum blood target (each 150 Physics increased by 1%) of physical damage (critical)

Delete: After launching the technique to accelerate

Chieu 1:

Damage: 175 (+25 per level) (+75% of physical work) converted into 250 (+40 each level) (+80% of physical work)

Delete: stun

Newly added: hitting the enemy will slow down 25% in 2s

Cooldown: 9s – 0.6 seconds each level transformed into 8s – 0.4s per level

Chieu 2: Fix the name of the god

Original damage: 200 (+30 per level) (+50% of physical work)

Adjust the lost blood damage: 7% of the target target has been lost

Effect: The trick will repel and stun the enemy

Cooldown: 15s – 1s per level

Lien Quan Mobile: Editing the superior city version of August 5 - Photo 5
Some of Yorn's skills have been renamed.

Delete: arrows deal damage to not generals

Chieu 3: Fix the name of the Rain

Damage: 300 (+125 per level) (+55% Physics)

New effects: causing the enemy to reveal

Cooldown: 40s – 5s per level

SKUD

Passive:

An increase of 6% – 20% of the maximum blood transformed to an increase of 10% of the maximum blood

TEACH 3:

Lowering the unit is not a champion of 6% – 12% of the lost blood transformed into the unit, not 4% – 8% of the blood lost.

Keera

Chieu 1:

Damage: 50 – 100 (+20% of the permit) converted into 100 – 200 (+20% of the permit)

Edit bug

In addition to editing many generals, Lien Quan Mobile also corrected two generals in the editing on August 5. First, the 1 -to -use technique and then use Capheny's 2 -way move can shoot to the target position to glide. In addition, Joker when being slowly launched 2 still could not resolve slowly but only accelerated.

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