Grasping the psychology of the player, the publisher has made many changes in the superior city update released on July 5. Accordingly, the Mobile Union has been optimized to check the act of dirty buff and break the battle, optimized the personal space system, intimate items and especially adjust the MVP logic that does not drop.
Now, the essence of the lowest minus will not be activated with MVP at the same time. Besides, the bad and harmful badges are converted into metallurgy and every 15 seconds of the character will be accumulated metallurgy, up to 3 times. When hitting normal or launching the enemy or the pillar will receive 25 gold and each activation will reduce a trained. Maximum, metallurgy can help gamers earn 1,200 gold.

On the other hand, an equally important change is the leaf effect and reducing the middle of the middle line when entering the battle is also removed. In addition, the dragon's defense effect will be added to agree with the mid lane and Caesar road (the first 5 minutes to receive 60% of the injury). Besides the above factors, Lien Quan Mobile also revised and changed some generals.
Lindis
The ambush technique after changing will have a fixed speed increased by 30%, a normal range of 7m and Lindis will receive a cumulative (Nguyet Photo), and reduce 1 second of the cooldown of the Moonlight if it takes 1 move or defeats the soldiers, forest monsters.
With Nguyet Photo Skills, Lindis glides to the direction of indications along with the soul of the billion -dollar Luna randomly attacked the neighboring enemy, causing 150-250 (+ 0.65 Physical work) Physical damage, each accumulated (Nguyet Anh) increased once in attack, a total of 4 times (critical, unable to activate the internal activity, win the same target in the same time, it will reduce the ST to 50%).
Cooldown: 12 – 10 seconds
Astrid
Earn
Every normal attack or a trick to hit the enemy helps reduce 1 second cooldown of the sword, 1 second cooldown
Canvas
Delete: strengthen normal raid
Delete: deceleration
Add new: Each hit an enemy increases 15-25% of the speed, 5-10% of the armor, accumulating up to 3 floors, lasting 5 seconds
Physical damage: 200+25/lv+0.8 Physics work
Gain
Delete: refresh the trick 1
Add new: Normally converted into raids, hitting the enemy, causing them to be 40% slower in 2 seconds, receiving the shield themselves
Strong chemistry physical damage: 275+45/lv+0.5 Physics work
Cooldown: 8 seconds

Sword
Delete: capacitors are slowed down
Delete: Physical damage
Delete: Blood conditions for themselves compared to the target
Add new: Chieu 3 St standard adds 100% blood suction
Add new: Capacitance at that time can use 2 -position change
Standard damage: 200 – 600 → 200 – 300, and at the same time 100 physical attacks increase ST equivalent to 1% of the maximum blood.
Adjust the general data
Aoi
Inner:
Fighting the scope of finding the furthest enemy: 4m → 3.5m
Normal damage damage: 150-220+0.45 AD → 150-220+0.6 AD
Chieu 1:
Astronauts: Winning the enemy in 130 -> 280+0.45 AD of blood → falling to the ground to receive a shield equivalent to 15% of the maximum blood, lasting 2 seconds
Maloch
Inner:
Under the blood bar showing the state of strength, time: 8s – 6s.
Chieu 1:
In a state of strengthening the horizontal slash will not hit the generals will not erase.
When slashing horizontally if Maloch is controlled, the trick will be interrupted but only costs 1.5 seconds cooldown.
Damage: 350+110/lv+2.0AD → 375+125/lv+2.15AD
Healing when healing the champion in a state of strengthening: blood has lost 6%+0.3 AD (maximum 4 times) → blood has lost 8%+0.4 AD (up to 3 times)
Chieu 2:
Hit the general was immediately entered into a state of strengthening.
Cooldown: 12-1s/LV → 13-1s/LV

Florentino
Chieu 1:
Flower speed drops to 25%, increasing a little range
Cooldown: 8s → 6s
Flowers exist: 3s → 3.5s
Chieu 2:
Add new: The scope of damage will be valid to the unit not the general.
Reduce cooldown 1: 1s → 0.5s, and hit the unit not the general will also take effect
Damage: 175 (+65/lv.), 150 (+40/lv.) → 150 (+50/LV)
Chieu 3:
Cooldown: 35 – 25s → 40 – 30s
Surfing distance: 5m → 6m
Keera
Chieu 3:
Extensive acceleration for extra time: 6s → 8s, accelerating in the ratio: 40% → 30%
SKUD
Inner:
Maximum blood increased: 10% → 6-20%
Chieu 2:
Strengthen often hit the architecture does not reduce cooldown anymore
Cooldown: 50% → 40-60%
Strengthen often slow down: 30% – 60% → 50%
Damage: 300+100/lv+8% of the same blood itself+100% AP → 275+75/LV+7% Maximum Health+100% AP
Chieu 3:
Lower monsters, healing soldiers do not affect cooldown 3 anymore
The maximum healing rate of 4/6/8% → the rate of blood has lost 6/9/12%.

Thorne
Chieu 1:
Purple bullets: Causing the maximum blood of 2/3/4% of the magic damage (every 125 physical work increases by 1/1.5/2%) and cannot be critical. Purple bullets shot on the target not the general will cause 30/45/60 (each level + 10/15/20) ( + 40/60/80% of physical work) magic damage.
Lower, cooldown reduced: Based on the maximum 2 -episodes -> the excess of the rehabilitation
Blue bullets: 100% AD → 50% x Number of target AD (maximum 200%)
Chieu 2:
Purple bullets: (every 125 physical work increases by 1/1.5/2%) and cannot be critical. Purple bullets shot on the target not the general will cause 30/45/60 (each level + 10/15/20) ( + 40/60/80% of the physical work).
Blue bullets: 200% AD → 100% x Number of target AD (maximum 400%).
Joker
Inner:
Current blood target: 3%-10%(every 2 LV increased by 1%) → 3%-7%(at level 4/7/10/13 each level increased by 1%)
Delete slow
Kriknak
Chieu 2:
Heal when healing on generals: 250+50/lv+1.2 AD → 250+50/LV+1.0 AD
Cooldown: 13s – 1s/lv → 11s -0.6s/lv.
Wukong
In this version, after being invisible, if Wukong attacks or using anything will make yourself lose the stealth state.
Cresht
Chieu 3:
Delete limitations when using 3.
Cooldown: 40s → 50s
Damage: 400+100/LV → 400+200/LV.
Adjustment of exhaust
1. Sword thunder
50 Physics +35% attack speed +5% run → 40% attack +15% critical ratio +5% running speed.
Passive turns into: When the attack is usually 30% of the activation rate, causing (135+20% of physical work) of magic damage (critical damage, cooldown 0.3 seconds) – Only inner passive.

2.
After activation in 3 seconds, the entire damage will be converted into a shield (20% maximum blood + 30% loss of blood). After activation, it will reduce your damage to 70%. Cooldown 60 seconds – only activation.
3. Equipped with assistant
Fire System:
Basic VL work: 30 → 25, increased by VL: 5 → 4
Water system Bao Thach:
Government increases 9 → 6.
Summary
In addition to changes in quality, equipment, the Mobile Lien Mobile update also creates a new game mode called Transfiguration 2.0. With this mode, gamers will have entertainment moments when they are allowed to choose the same or different generals without being limited.