System: Guards – Regeneration
Rise price: 3 Gold
Skill: Sparkling
Rakan launched the feather toward the target, dealing 300/500/900 magic damage for the first enemy to win. After that, Rakan regained 25/35/60% of the lost blood for the surrounding allies. The recovery range is expanded if Rakan's feathers defeat the target.
1. How to play Rakan effectively:

Combine the regeneration and guards in the early stages of the match so that Rakan can protect and heal the best ally.
Set Rakan in the middle of the squad to optimize the ability to heal from this card.
Rakan is a champion of recovery so the defensive equipment will not be suitable for this guy as well as the resistance at the previous route.
https://www.youtube.com/watch?v=rwuooqtasc
2. How to map Rakan DTCL 5.5
The strongest equipment
Shojin spear: Each target hit will help Rakan regain 5 energy.
Jelly gloves: Rakan's magic attack will be critical. At the same time, the critical damage of skill will be increased by 40%.
Remer line: Allied within 1 surrounding cell will be recovered 20% of the lost blood in 5 seconds. Allies enjoyed the glory will be able to reduce the damage by 25%.
Equipment replacement
You can choose green charms to replace the redemption line to help Rakan can quickly regain energy.
If you have the Shojin spear of the light shojin, you should use this equipment to replace the Shojin spear to add energy to recover with each attack.
Guinsoo's Ghinsoo Ghinsoo can also be used to replace the redemption line to help Rakan attack faster.
3. The teams coordinate well with Rakan:
Gunners guards squad
Review guards squad
Si -artist squad recreated
The evil formation team reproduces
Regenerative zombie squad
Guardian squad
Restoration squad