Strengths and weaknesses team of Machinery Machinery Club 6

Strong point
Comprehensive craft squad.
Extremely strong at the end of the match.
Large damage from many sources, helping you flexibly choose the main force.
Weakness
The generals have a high price, cannot be found at the beginning of the match.
Forced to have early winnings to make upgrades.
The squad does not maximize the power of a certain clan/system.
Instructions to play the squad of Machinery Machinery Club 6
Squad strength

Extremely strong squad at the end of the match. The generals in the squad cost 3-5 gold, which can flexibly change the main force. The comprehensive craft squad when both causing high damage and good resistance, and can protect each other. In addition, the mechanic also activates 7 effects of different ethnic groups/systems.
General list
Leona
Galio
Yuumi
Orianna
Jhin
Janna
Miss Fortune
The tribes/activation systems: 1 pet cat, 1 giant, 2 bodyguards, 2 academies, 2 scholars, 2 magicians, 2 machines
Essential equipment
Galio
Pink flower
Cloak
Tape

Jhin
Giant
Thien Pole Sword
Runaan storm
In the early stages of the match

At this stage, use any strong squad you can find. With Leona pieces in the squad, you can use 2 bodyguards (along with Poppy, Blitzcrank, Darius, ..). At the next line damage, use Miss Forturne and Tristana. If not, you can use the early academy team with Katarina as the main force to keep the blood.
Middle period

At level 6 -7, you can find the first champions in the Machine Master's team like Janna, Braum, Jhin and Orianna. If possible, upgrade Leona to 3 stars to achieve perfect resistance. At this time, pay attention to how to arrange the cards, avoid the assassins to exploit the main route.
The end of the match

When level 8, remove Braum and add Galio and Yuumi. At this time, your squad has been completed. Install the appropriate equipment to maximize the strength. If equipped with magic damage, install them for Orianna and try to upgrade her to 3 stars. On the contrary, install the STVL equipment for Jhin/Miss Forturne so that they carry the team.
Tips and tips
If you are granted 9, you can add Taric (Magician) or Jinx (recycling) to add strength to the existing ethnic/systems. Also, pay attention to arranging the position of the main force, avoiding clusters for damage. Yuumi should be entered into the main person for better protection.