
I. When to launch theCC version 11.23?
Share from Riot Games, update the DTCL 11.23 version is scheduled for November 17, 2021. The server will be closed for maintenance at dawn on November 17.
>>> See more: News DTCL season 6
II. Play Perfect Couple
Step 1: Find a teammate (maybe friends or a random player).
Step 2: Do not lose. When one of the two players run out of blood, the blood of both will be brought to the 1st.
Step 3: Use aid weapons to send equipment, gold, or other items at the appropriate moments in the game.
Step 4: Dear aid to give a general and any equipment they are holding for allies.
Step 5: Pulling troops to help. If the enemy is defeated before the allies' battle ends, after a short delay, the alive generals will jump to the ally to help them.
Step 6: Winning together. You and your teammates will be able to pair together after version 11.23 released.

III. System changes in DTCL 11.23 like?
Instead of having 8 Hextech upgrades, the CLC version 11.23 will increase the number of combinations to 14 to create a better experience. The initial level upgrade levels include silver – gold – diamond. These 6 new combinations will not often appear, the percentage can be from 1% (diamond, silver, diamond), up to 10% (gold, silver, silver):
Silver, diamond, silver
Diamond, gold, gold
Gold, silver, silver
Silver, gold, diamond
Gold, gold, gold
Diamond, Silver, Diamond
IV. HEXTECH upgrade editing
Smiling incense burner – steps: gold => silver
Study again forever (scholar) – Tier: Gold => Silver
Study anymore forever (scholar) no longer appears on the 3rd upgrade
Ancient shield (magician) – time shield: infinite => 8 seconds
Ancient shield (magician) – Ratio of shield: 250/375/500% => 300/450/600% SMPT
Referred to the glory – Share ratio: 75% => 100%
Huge power – Blood threshold: 1300 => 1400
Huge power – SMCK ratio: 4% => 3%
Ghost twins – steps: gold => diamond
Spooky twin – Blood copy: 1200 => 1500
Take the game back – heal each second: 10% => 12% of the blood is lost
Regain the game – Hemorrhage limit every second is unlimited => 200 blood
The forging myth – armor: 25 => 50
Lords forging mythology – Muramana – Energy every 4 seconds: 100 => 200
The forging mythical oven – Sample ax – armor/magic resistance: 40% => 70%
Mythical forging oven – Randuin banners – armor and magic resist: 40 => 50
The forging mythology – Rocket – Blood: 200 => 750
The forging mythical furnace – The hand of rocket – Energy: 15 => 30
Human -like blood: 600 => 500
The Servant dedicated (empire) – Blood Allied for tyrant when dying: 40% => 33%
Private path: Heart and soul upgrades, or upgrades related to the seal will no longer appear when you have chosen your own path.
The private path can no longer appear on the third upgrade.
Private path – blood: 300/450/600 => 300/400/500
Private path – attack speed: 50/65/80 => 50/60/70
Supplement equipment: silver => gold
Supplementing equipment: will try to avoid the equipment that is extremely bad (for example, to the religion for Ziggs, to find the death of death for Blitzcrank)
Losing calculated can no longer appear at the third upgrade.
The overwhelming person can no longer appear on the third upgrade.
Scrap (recycling) can no longer appear on the third upgrade.
Continuous radiation (inter -radiation) – Reduce damage: 40% => 45%
Gifts for now will give the right amount of money for each technology core (20/25/30 instead of 25/30/30)
V. Ethnicity/System

Academy – SMCK and SMPT Start: 20/40/60/80 => 18/35/50/70
Academy – SMCK and SMPT each skill: 3/5/10/15 => 3/5/8/12
Bodyguards – Shield: 100/300/600/1000
Giant (2) – Damage to minimize: 25% => 30%
Canh Binh: Phong Kiem now will give priority to the scene. When choosing the goal, Canh Binh will ignore the units that have been tornado by Phong Kiem
Empire – Damage to the whole team: 0/40% => 0/50%
Inventor – Basic blood unit: 650/1100/1900 => 475/750/1250
Inventor – Basic SMCK unit: 50/75/100 => 40/50/65
Inventor – Sao Tang Tien: 15% => 25%
Dragon machine will now be controlled
Dragon machine – range: 4 => 2 cells
Dragon Machine – Panic: 3 => 5 cells
Dragon machine – Time panic: 4 => 3 seconds
Dragon Machine – 3rd attack damage: 750 => 500
Dragon machine will now increase the size for allies to receive charms from its skill
Foreign soldiers: Reduce the value of dice.
Multi -cell glands of mutations are renamed to Adrenaline
Mutations – Blood plus enhancement technology 400/800 => 450/900
Mutations – SMCK & SMPT DRAWING 30/50 => 25/40
Mutations – SMCK & SMPT Cumulative evolution: 10/20 => 5/10
Gunner: Gunner is +1 range. The general equipped with the gunner will also receive this effect.
The gunner generals (Jhin, Caitlyn, Tristana, Miss Fortune, Kog'Maw) were reduced by one range to compensate.
Recycling generals will now be smarter in selecting equipment they earn from the landfill. The resistance general will not have to equip SMCK anymore, while the main generals will not have to hold in their hands.
Gladiator – Blood: 125/250/400/700 => 125/225/350/700
Machinery – Basic attack speed: 10/25/50 => 10/30/55%
Vi. General editing
General: rank 1
Ezreal – Mysterious shot damage: 30/60/90 => 25/50/100
Garen – Energy: 40/80 => 50/90
Singed – Stun the main goal: 1.5/2/2.5 => 1.5/2/3
Ziggs – SMCK: 45 => 50
Twisted Fate – Energy: 30/40 => 0/40
General: Level 2
Katarina – Skill Skill: 180/225/300 => 190/240/320
Kog'Maw – SMCK: 30 => 35
Swain – Healing Hand Death: 200/250/325 => 200/230/300
Trundle – Smart SMCs ratio: 150% => 140%
General: Level 3
Cho'Gath – Energy: 100/160 => 100/150
SHACO – SMCK ratio: 175% => 185%
General: Level 4
Dr. Mundo – Electrical electric shock damage: 100/150/300 => 80/125/300
Dr. Mundo – Electrocardial damage in the current blood: 20/25/50% => 15/20/50%
Dr. Mundo – Blood of the Electrocardiography immediately: 40% => 35%
Dr. Mundo – blood recovery over time of electrocardiography: 30/35/100% => 20/30/100%
Fiora's death van tune is slightly reduced by the delay at the beginning
Yone – attack speed: 0.85 => 0.8

General: rank 5
Jayce – Armor and additional resistance: 50 => 40
Jinx – Elinating speed: 1.1 => 1.05
Tahm Kench – Damage Damage: 1000/1600/30000 => 900/1450/3000000
Yuumi – Blood: 850 => 800
VII. Equipment editing
Lightning crossbow – Lightning damage: 250% => 225%
VIII. Fix
Good radiation (inter -radiation) can no longer be combined with the attack from the gunner.
The stagnant clock (machinery) will freeze all targets, including effect immunity (eg giant, algorithm cloak).
The equipment created from additional equipment will accurately activate its early match effect (such as Phong Kiem, Zeke).
Blitzcrank's ally will always turn the target to the goal of being pulled back if at the range.
Ancient shields (magicians) no longer give shields for the entire unit on the waiting line.
The life of the world will no longer appear in the history/table ending.
Gifts from foreign soldiers will be transferred to the right side so that it is no longer obscured by the technology core.
Fixing an error makes Yordle unable to combine when appearing from the Yordle port. This error usually occurs in the case of receiving 2 Yordle in crazy dice. However, there is still a rare case that can occur and have not been corrected. We will monitor and try to control this rebellious Yordle.
Pirate guns will no longer be able to collect money from the hit.
Taric is no longer healing for himself if the target of healing dies while using the skill.