CLC. 6.5: Instructions on how to play the Gunner gang squad

The strengths and weaknesses of the Gunner Gunner squad of the CCC 6.5

CLC. 6.5: Instructions on how to play the Gunner gang squad - Photo 6
The generals of the Gunner gang squad

Strong point

Comprehensive craft squad, with increasing strength over time.

The main general Ashe costs 2 gold so it is easy to upgrade to 3 stars.

The gang effects of the gunner are very good.

Weakness

Zeri's main force is often scramed for 2 stars.

Need a winning chain to level up early and find generals in the squad

The main generals require standard equipment to maximize strength.

Guide to play the Gunner Gunner squad 6.5

Squad strength

DTCC 6.5: Instructions on how to play the gunner gang - Photo 2
Ashe is the main force of the gunner gang

The gunner effect helps the main force increase large amounts of damage based on the distance. In addition, the gang will increase the resistance, more time sentence for the gunner to stay in the fight. In addition, the gunner gang also owns many generals capable of causing high mutations, diverse choices of key champions.

General list

Ashe

Darius

Zyra

Morgana

Miss Fortune

Braum

Zeri

Jhin

The tribes/activation systems: 5 gangs, 4 gunner, 2 bodyguards.

Essential equipment

Ashe

Guinsoo's executioner

Divine gloves

Hirana

Zeri

Guinsoo's executioner

Giant power

Green palace eternal

CLC. 6.5: Instructions on how to play the Gunner gang squad - Photo 1
Zeri is the second main force of the gunner gang

In the early stages of the match

DTCC 6.5: Instructions on how to play the Gunner Golden Communist Party - Photo 5
Gunner gangs in the beginning of the match

At this stage, use Darius, Morgana, Zyra and the main Ashe to form the basic squad. Passive from two gangs will help the reinforcement squad to resist, thereby keeping the blood in the early stages. If there are appropriate stvl equipment, repeat it for Ashe. On the contrary, if they bring the SMPT direction, install it for Zyra and consider turning the article to the magician gang with Ahri.

Middle period

CLC. 6.5: Instructions on how to play the Gunner gang squad - Photo 4
The Gunner gang squad in the middle of the match

This is the period when your squad exploded with the appearance of Braum and Miss Fortune. With 5 gangs, 2 bodyguards and 2 gunner, your squad is ready to sweep all opponents. Also during this period, use a slow Roll tactic over 50 gold to search and upgrade Ashe to 3 stars.

The end of the match

CLC. 6.5: Instructions on how to play the Gunner gang squad - Photo 3
Finished gunner gang squad

Zeri and Jhin will be the last two pieces of the gunner gang. As a result, you activate 4 gunners, helping Ashe to increase damage based on distance.

Tips and tips

In case you do not want to choose Zeri as the main force, you can consider changing via Miss Fortune or Jhin. In addition, if Darius cannot upgrade to 3 stars and you get level 9, you can remove it and replace it with Galio to increase the resistance and control time.

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