
I. Royal lucky money events
From the version 12.2 to the end of 12.3, players can participate in the gold lucky money event to prepare gifts for the summoned beasts, help them solve the puzzle, light lanterns and receive gifts.
II. Change the ratio of 5 money
General 5 money is proving superior effectiveness in the past. When reaching level 8, players can easily roll out a 5 -star general and “snowball” game. Therefore, version 12.2 will adjust the ratio of 5 money to upgrade them to 2 stars at level 8 becomes more difficult. Accordingly, the rate of a 5 -money general appears after one exchange at level 8 will decrease from 22.7% to 19.5%, while this ratio at level 9 will increase from 55.7% to 58.2%.
Level 8: 15/220/35/25/5% => 16/20/35/25/4%
Level 9: 10/15/30/30/15% => 9/15/30/30/16%

III. Adjustment of upgraded core
The bodyguard's heart will now give a Leona => Blitzcrank
The guards will now give a Blitzcrank
Bodyguard badge now will give a Leona => Darius
Machinery badge now will give a zilean
Machinery badges will now be able to select the upgrade core as usual
Small but martial now will not give 2 blood every hitting the monster
Supply equipment II now will give a forging hammer
Mythical forging oven – Diamond core => gold
Mythical forging oven – Pirate cannon ratio for gold: 75% => 50%
The forging mythology – Giap Sieu Linh heals: 8% => 6%
The forging mythology – Vu Khuc Tu Than SMCK: 30 => 25
The forging mythology – Vu Khuc Tu Than speed: 30% => 25%
The forging mythology – Vu Khuc Tu Than Giap: 50 => 40
The forging mythical oven – Eternal Bands reduces attack speed: 35% => 25%
The mythical forging furnace – Saint Manazane – The starting energy: 50 => 40
The forging mythical furnace – Saint Manazane – Energy recovery: 200 => 150
Try the lucky luck will give 4 gold
No Sister – Gold Core => Silver
Spoil III (Diamond) has been removed. Tactory I and III is still retained.
Smart consumption will now give 4 gold
The Academy Badge will now give a garen
Mutations will now give a kassadin
Badge badges will now give a garen
Foreign Badge will now give 3 gold
The foreign heart will now give 1 gold
The Master's heart will now give 1 gold
The sniper socket will now have the image effect that shows the number of cumulative numbers that a unit has
Hurt behind us now will give bodyguards an additional 25% of the armor plus
IV. Balance of clan/system
Bodyguard – Armor: 100/200/350/500 => 75/150/250/450
Bodyguards – Shield: 100/300/600/1000 => 150/350/700/1200
Empire – correction: Increasing charms to increase damage to all empire units are no longer deleted in some situations in fighting
Foreign soldiers – eliminating the ability to help Neeko appears from the chest of losing 3 or 4
Foreign soldiers: Average value chest 4: 6.9g => 6.4g
Foreign soldiers: Average value chest 5: 6.9g => 6.4g
Foreign soldiers: Average value chest 6: 7.6g => 7.4g
Foreign soldiers: Average value chest 7: 8.25g => 7.9g

The 3 and 5 gangs were reduced, but the 7th gang did not.
Recycling – Shield each equipped with ingredients: 20/35/60 => 20/40/60
Idol (3) – Full blood suction: 30% => 33%
Gangs – Armor/Spirit: 60 => 55
Gang (7) – Additional index: 50% => 60%
V. General balance
General: rank 1
Ziggs – Skill Self -Affairs: 325/425/525 => 300/400/550
General: Level 2
Katarina – Blood: 650 => 700
Swain – Energy: 40/75 => 40/80
Talon – attack speed: 0.75 => 0.7
ZYRA – Skill Skill: 350/450/650 => 325/450/675
General: Level 3
Cho'Gath – Armor & Spirit: 50 => 55
Cho'Gath – Skill Surveillance: 800/900/1000 => 900/975/1050

Gangplank – Skill Skill: 110/135/170 => 110/150/200
Heimerdinger – attack speed: 0.6 => 0.65
Heimerdinger – Damage to each missile: 70/95/140 => 70/100/150
Miss Fortune – Skill Skill: 275/375/550 => 275/375/600
Shaco SMCK: 85 => 80
Vex – Skill shield: 550/675/850 => 525/675/850
General: Level 4
Braum – Energy: 100/180 => 120/200
Seraphine – Heal from Skills: 275/450/1200 => 250/350/1000
Sion – Energy: 100/175 => 125/200
URGOT – Skill SMCK ratio: 25% => 30%
Urgot – Skill time: 5/5/5 => 5/5/10
LUX – EXERCISE: 0.7 ⇒ 0.75
JHIN – Skill murder ratio: 150/200/344% ⇒ 150/200/300%
Orianna – Skill shield: 100/160/400 => 100/150/400
Yone – Soul Time: 4/5/20 => 4/5/15
General: rank 5
Kai'sa attack speed: 1.2 => 1.1
TAHM KENCH – DELICIOUS DELIVERY: 900/1450/30000 => 850/1350/30000
The Tahm Kench accepted when feeding was reduced by 10%
Jayce – Merious barriers: 350/500/3000 => 375/550/3000
Jinx – SMCK ratio in a grenade launcher: 190/210/888% => 190/200/888%

Viktor – Skill Skill: 325/425/1500 => 360/420/1500
Vi. Equipment balance
Iron Solari – Shield time: 8 => 15 seconds
Cup of Power – SMPT: 35 => 30
Justice hand – Index increases within: 30 (%) => 33 (%)
VII. Fix the system error
Broken clock: Machinery badge now can be in the upgrade core as usual
Fix empire error: Increasing charms to increase damage to all empire units are no longer deleted in some situations in fighting
Standard aim: Caitlyn will no longer be aimed at immortal or unable to position (technology core, revival general)
Fiora's skills are no longer lost if the target dies before launching
Illaoi 1 -star skills will be true 200 instead of 175
Units whose gunner is sold will no longer hold +1 range
The dragon strokes will not activate a few more physical skills
Runaan Cungaan no longer applies Viktor's armor effect
Fixing an error that upgrade the crown still appears after the player has taken his own path core. The buff soul core for the entire squad will still appear (the soul of Canh Canh, the soul of the machine)
Zac will no longer release skills twice on a target
Fix a rare error that causes Zac to double damage to one of two targets