Guards possessing the most blood will receive a layer of shield to increase the attack speed at the beginning of the match. When this shield is destroyed or expired, it will be transferred to another dollar with the lowest percentage of blood. Guard squad includes: I. The squad to overcome the guards You can use […]
Category Archives: Teamfight Tactics.
1. The “billionaire” squad This squad is almost in every seasons. The player simply put the 4 and 5 gold together in a reasonable way. This squad will definitely be very strong, but the level of Meta will depend on the strength of the golden generals. Description of the squad: This squad used the Dragon […]
What is light equipment? With the launch of DTCL 5.5, light items will replace dark items. These lighting items are extremely strong and have no drawbacks, except for the player can only own a single lighting equipment during the match. Light equipped: 1. Equipped with S level light Justice hand Jelly gloves […]
General power will be evaluated according to the following criteria: S level (ideal) = The generals are extremely powerful and played by many players. Most squads will be built around these generals. Grades (very good) = Champions suitable for most strong squads in the meta. B (Good) = The generals depend on the match situation […]
The strengths and weaknesses of the Ta Than DTCL 5.5 squad The generals of the evil squad of the assassin DTCL 5.5. Strong point The evil god has the ability to revive if they are first defeated. Nocturne's giant damage wiped out the enemy. Fiddlesticks assassins approach the opponent easily. Weakness Large damage but the […]
The strengths and weaknesses of the DTCL 5.5 dragon squad Generals of the DTCL 5.5 race squad. Strong point Damage comes from many positions in the team. Diverse power when activating many ethnic groups. Heimerdinger carries extremely terrible damage. Weakness The main general needs to be equipped to promote strength. The route after the weak […]
The strengths and weaknesses of the DTCL Gunners' Definition of the DTCL 5.5 The generals of the DTCL Gunners' squad of DTCL 5.5. Strong point Diverse sources of damage come from many positions in the squad. The mechanism increases strength after every unique victory of failure. 4 Gunners bring abundant damage thanks to the fifth […]
The strengths and weaknesses of the DTCL Gunners Guard 5.5 The generals of the DTCL Gunner Guard 5.5. Strong point The 5th attack of the Gunners deals very strong Lan damage. Guards have the ability to receive large amounts of armor and attack speed. Comprehensive Lucian power from attack to defense. Weakness The main row […]
Tactical origin Slow Roll combined often appears the most when playing the evil squad. With two main cards, Tristana and Kennen, most players will choose slowly Roll at level 6. However, this tactic is more than that. Slol slowly combined is a tactic commonly used for evil squad. When can this tactic be used? This […]
The generals of the Gunners Guard team. The strengths and weaknesses of the architects of the Archer DTCL 5.5 Strong point Archers owning crimes at increasing attack speed over time. The guards received more shields and attack speed. Akshan is a golden general that is capable of carrying a powerful team at DTCL 5.5. Weakness […]