Category Archives: Teamfight Tactics.

DTCL 6.5: Instructions on how to play the Father's Father

The strengths and weaknesses of the Flood Father's Figcellation team 6.5 The generals of the Great Father's formation team Strong point The squad has an extremely good defense from the gladiators Strong squad at all stages. Counter many squads that put damage in meta such as magicians, challenges Weakness Relatively lacking damage to the […]

CLC. 6.5: Instructions on how to play the gladiator carefully

The strengths and weaknesses of the Quality Formal Sisters 6.5 The generals of the Gladiator's Squad Strong point Comprehensive craft squad, mutation in the middle of the match The main prices are not high, easy to raise to 3 stars No worries about being exploited by assassins Weakness Lack of magic damage, easily overcome by […]

CLC 12.7: Latest 2022 Arena Arena Update

OVERVIEW OF CLUME version 12.7 I. Adjusting technology core A series of technology cores are edited at theCM 12.7 Couple Couple: I/II/III – SMCK, SMCK, Armor & Advantages: 30/40/50 => 25/35/45 Capacitor I: 50/65/80/95 => 60/75/90/105 Capacitor II: 75/95/115/135 => 85/105/135/145 Capacitors III: 90/120/150/180 => 105/135/165/200/200 The capacitor no longer appears in the 4-6 round […]

DTCL 6.5: Top 6 best climbing squads version 12.7

Sivir attacked This is another version of the attack when using Sivir as the main force instead of Irelia. With this squad, players can flexibly rotate cards with the attacking champions, depending on the equipment and the generals found. Use this squad when you find pieces of standard equipment for Sivir and the attacking/recycling generals. […]

DTCC 6.5: Instructions on how to play the Schedlement of the Father

The strengths and weaknesses of the Scholar Scholar's Scholar's Scholar Scholar's Scholar Scholaries 6.5 The generals of the Scholar For the Father Strong point The comprehensive and strong craft squad in the first and mid -match stages. The effect of scholar and father help the generals in the squad possesses the ability to recovery quickly […]

DTCC 6.5: Instructions on how to play a challenge squad

Strengths and weaknesses Challenging the Quality Chemistry 6.5 The generals of the squad challenged carefully Strong point The squad took the prime minister, extremely strong in the early and mid -match phase. The main Warwick and Quinn are priced at 2 gold, easy to upgrade to 3 stars. Can flexibly change cards to Kai'sa challenges […]

CLC 12.8: Latest 2022 Arena Arena Update

OVERVIEW OF CLUME version 12.8 I. Upgrade Metallic cloak (god of the god, dragon laying yellow eggs) – Beat speed: 45% => 55% The forging mythology – Eternal winter – reduces attack speed: 25% => 30% II. Ethnic/System adjustment Chemistry – healing: 4/7/10/18% => 4/8/13/20% Master – Healing & additional shield: 25/45/70/100% => 25/50/80/115% Technology […]

DTCL 6.5: Instructions on how to play a giant idol squad

The strengths and weaknesses of the huge idol squad of DTCC 6.5 The generals of the giant idol squad Strong point Comprehensive craft squad, mutant power at the end of the match. Galio and Alistar's main force are not exploited by assassins. Elder effects help the main cooldown. Weakness 2 giant generals accounted for 4 […]

CLC 12.10: Latest 2022 Arena Arena Update

OVERVIEW OF DTCL 12.10 I. Update DTCL 12.10: Class change/system Magician – SMPT: 20/50/90/135 ⇒ 20/50/100/150 Technology – Shield: 100/150/275/375 ⇒ 100/175/300/425 Inventor – Blood Bug Machine: 475 ⇒ 450 Inventor – Blood bear machine: 775 ⇒ 725 Inventor – Armor & Bear resistance: 55 ⇒ 50 Inventor – Dragon Blood Machine: 1025 ⇒ 925 […]