After the waiting time, the 5V5 festival version was officially updated at the Sun server. In addition to the appearance of the new General Yan hiding the sword, this version also brings a series of changes in general, equipment as well as the battlefield. Notably, the two super “hot” cards, Aya and Thorne, were significantly reduced.

I. Adjusting and balancing generals
Aya
– Protective deep forest
New effects:
When Aya is in a state of entry, her shield is reduced by 50% but the time prolonged the state will double.
– Deep forest music
Elimination: Slow effect during enemy transformation.

Thorne
– Normal hitting
Physical work: 1.0 Physical work => Physics: 0.8 Physics.
– Magic bullet
Purple ammunition: Causing the maximum blood of 2/3/4% (each 100 physical work increases 0.5/0.75/1%) magic damage.
Causing monsters: 30/45/60 per level+10/15/20) (+40/60/80% Physics) Magic damage.
Green bullets: Each target adds + 50% of physical work.
=> Purple ammunition: Causing the maximum blood of 2/3/4% target (each 100 physical work increases 0.5/0.75/1%) of magic damage.
Causing monsters: 30/45/60 (each level+10/15/20) (+20/30/40%) Physics of magic damage.
Blue bullets: Each level + 16/24/32%(The number of blue bullets).
WISP
– Self -destruct
50% reduction of damage to monsters (increasing to level 15, the entire damage will be recovered). Each normal attack only causes 1 internal activation.
Astrid
– Sword mind
Add new: When the target is forest monsters, Astrid's cooldown reduction effect is half reduced.
Moren
– Standard
Time: 1 second => 0.8 seconds.
– Gun Gun
Cooldown: 4.5 seconds => 8 seconds.
Omega
– Crushing mode
Cooldown: 9 seconds – 0.4 seconds/lv => 8 seconds – 0.4 seconds/lv.
Wiro
– Mark 212
Wiro possesses a 212 imprint of both armor and magic armor, and at the same time, 60% of the blood in 4.5 seconds when it is about to be defeated. => Wiro has a 212 impression of both armor and magic armor, and 90% of the blood in 4.5 seconds when about to be defeated.
– War Ax
Cuong chemical attack causes 100+40/lv+15% Physics => Beating attack 1 causes 100+40/lv+15% Physics+2% maximum blood. 2 -attack attacks caused 100 + 40/lv + 15% of physical work + 2% maximum blood. Cuong Chemistry 3 causes 100 + 40/lv + 15% Physics + 4% maximum blood.
– Gloves War
The ironing of each enemy champion Wiro will be increased by 25% in 5 seconds => ironing each enemy champion Wiro will be increased by 40% in 5 seconds.

II. Change battlefield
1. New equipment
Bow
Price: 1100 gold. Concubator: chain + dagger
40 Physics, 10% attack speed. Passive – Piercing: +10% of armor penetration (Double with the far away champion).
Kill the palace
Price: 2980 gold. Conformity: Blood Cung + Non -Tieu + Gloves
50 Physics, 30% attack speed, 10% of the network ratio. Passive – Piercing: +20% of armor penetration (Double with the far away champion). Passive – Destroying the god St often increases 50 physical work (Double with the far away champion , 0.35 seconds cooldown).

2. Adjustment of embellishment
Bow
The selling price from 2550 gold turned into 2250 gold. Physics: 100 attacks into 90 public. Network ratio: 15% turn into 10%.
Glove
Price 420 gold turns into 300 gold. Network ratio: 12% turn into 8%.
Sword
Cooldown: from 20 seconds to 12 seconds.
Leviathan Ax
Armor from 250 armor transferred to 200 armor. Blood from 250 blood turned into 350 blood.
3. Adjust the battlefield
Bat Thu Ve
The amount of gold received when lowering the defense bat from 25 gold turned into 35 gold. Armor/armor from 100 armor transferred to 0 armor. Every 30 seconds of blood increased from 10% to 5.5%. Blood increased from 250% to 180%. The first refreshing time from 30 seconds turns into 40 seconds. Removing the mechanism of lowering the defense bat will fall into the gold clot.
Spy
The first refreshing time from 30 seconds turns into 40 seconds.
Soldier
When lowering the mid lane soldiers, there will be no longer drops and gold. Before the 4th minute, Gold received in the Dragon Road from lowering the remote soldiers will turn from 30 gold to 65 gold.