Alan “Mirross” Moore as the head of the Spray Game Development Development Division has concreted conversations with the community about inadequacies, as well as the plans that the development team may proceed to improve the situation.
“The same role as Michael” Paladin “Chow, Brian” Feralpony “Feeney and Christina” Obiwunkenobi “Wun, I work with the whole team of speed development and in charge of the player experience in general.”
“This is a bad problem and can turn a fierce battle from the thrilling into inhibition.”
“We know that there are many players who encounter high ping problems, lag while playing and we are trying to improve that problem.
The delay is very different between areas, changing according to the position you are playing and depending on the player's internet or local network service provider.
Therefore, it is very difficult for us to evaluate each situation and give general remedies. Therefore, we will apply a series of specific improvements.
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We are planning a lot of different optimization.
Some options for each region, some are aimed at improving the overall. Including new server construction (if reasonable), improving the server determination system that you will connect, as well as coordinate with service providers to optimize the player's transmission line.
There are some issues that we are still actively learning before priority, which includes serious lag problems that some players encounter. “
From the perspective of gamers, most of these answers cannot make the majority satisfied.