New generals
Rengar, proud prey

Rengar is a vastaya booty hunter, with a fierce nature, he lives just to chase and kill dangerous creatures. He traveled around the world to search for the most terrifying monsters, especially the time after all the traces of Kha'zix, the disgusting nowhere creature has loses one of his eyes. Rengar did not hunt for prey for eating pieces or reputation, but simply because of the pure beauty of hunting.
Rengar will be released at 7:00 am on May 6 (Vietnam time).
Kha'zix, Void Assassin

Void and variance of nowhere – Kha'zix is the most obvious evidence for this. The evolution is the core of this mutant nightmare, Kha'zix was born to survive and destroy the strong. If the obstacle is encountered, it will evolve itself to find new and more effective ways to kill prey. Originally, it was just an inanimate monster, but Kha'zix's wisdom also developed strongly as its appearance. Now this creature has planned to plan for hunting, even knowing how to use the victim's ultimate fear when seeing its appearance.
Kha'zix will be released at 7:00 am on May 6 (Vietnam time).
New outfit

Janna Weather forecast
· Super computer
Darius Lang Vuong
Garen Master Vuong
Kha'zix flowers poisonous
Rengar of the night hunter
The above costumes will be released throughout the update. The next costumes of version 2.2 will be released in the following updates.
New accessories

You can collect or buy accessories from many different sources. Visit the relevant information page in the game for more details.
- Symbol: Void Vaginal Assassin, Hunting Hunting Hunting, Senior Hunter*, King of Arena **
- Expression: Hey!, Play, cute culprit
- Review card: Void assassin, prey hunting
- Icon frame: hunting start
- Known symbol: Wolf knight, upper lion, nowhere, Cup collection
* Launched if the team Kha'zix won the event
All accessories will be released throughout the update.
New event
Master hunting
Always covered with fog, the forests in the speed can make the most courageous generals also sweat. But the two bait hunters dare to declare that scary battlefield as their own territory, and both want to turn the other into a booty in the hunt.
The master event of hunting will start on May 6. More information will be announced soon.
New system
The fight against the wicked
The two aggressive generals brought their life vengeance into the speed and a new adventure fighting mechanism: The fighter of the wicked players! This feature has been added permanently to the game and will not disappear after the event ends. The event of the wicked couple will be activated when the two generals corresponding to all the following conditions:
- Both are equal or higher level 13
- Both do not deal damage to the champion or receive damage from the general for 5 seconds
- Both are still alive
- Both standing at least 16 units apart
The wicked player will not happen in every match even when the above conditions are met, but when this match starts, everyone in the match will immediately receive notice. A general will win the event of the evil couple if the other general is defeated within 3 seconds from the time of receiving the damage from the victory.
The first a couple of wicked people in the battle will be taller!
- If victory, Rengar will immediately receive fierce when using the desire to hunt (ultimate).
- If the victory, Kha'zix will get an additional evolution.
More information about the wicked couple will be announced soon!
Change in generals
Darius
Darius can crush the opponent with its basic indicators. We will reduce blood to restrain the power of Darius.
Basic index
- Basic blood: 650 blood → 610 blood
- Basic healing: 9 → 7
Draven
Now, when everyone is fluent in how to catch ax with Draven, the role of this general is changing in a negative direction. We will reduce his damage so that on the one hand, there is still encouraging Draven play focus mainly on SMCK, but on the other hand still allows the opponent to resist before Draven becomes strong out of control.
(1) rotating ax
- Damage: 55/60/65/70 → 45/50/55/60
Evelynn
Evelynn can release the ultimate too often, which allows her to escape difficult situations and execute all opponents without waiting too long to cooldown. Increasing Evelynn's ultimate cooldown will give opponents more opportunities to deal with her, especially in the first stage – in the middle of the game
(Ultimate) Dark explosion
- Cooldown: 100/80/60 seconds → 120/95/70 seconds
Galio
We were a bit too handsome with Galio, and just discovered an error that could make our evaluation falsely false of the power of this champion. We will increase Galio's resistance, but also reverses some changes that we feel can make the use of this champion more interesting.
Basic index
- Each level: 115 → 125
(Passive) huge huh
- Cooldown: 5/4.5/4 seconds → 5/4/3 seconds
(1) Battle wings
- (Fix the error) Fixing the 1st of Galio's bugs causing the starting damage 2 times
- Blood% damage by SMPT ratio: 1.5% → 2%
Katarina
Katarina is quite strong, especially in the hands of highly skilled players. We will reduce the strength of some factors in her skill set that mature players are easy to take advantage of.
(Passive) Tham Lam
- Damage: 72 – 240 (according to level) → 62 – 230 (according to level)
(3) Assassination
Leona
Leona should have shone when confronted with long -range support champions in Double Road, but in fact she was quite inferior. These changes are aimed at making Leona easier to fight and defeat the “paper blood” generals.
Basic index
- Basic healing: 7.5 → 9
(Passive) Sunlight
- Damage: 25 – 137 → 33 – 145
(3) Thien Dinh Kiem
Teemo
Nobody sees anything …
(3) guerrilla war
· (Correction) Camouflage time every time the skill level will now be displayed exactly 3/3.5/4/4.5 seconds instead of 3/4/5/6 seconds (this change does not affect the skill time but only edit details in detail).
Ziggs
Ziggs's early match is currently too explosive.
(1) bomb bouncing
· Cooldown: 6/5.5/5/4.5s → 7.5/6.5/4.5s
Change in the burden of the double road
The trend of double lines has almost reached a stable state. We will take this opportunity to enhance some of the inefficient double -road generals to help them catch up with other generals.
Ashe
Compared to her PC version, Ashe in the speed of the battle has fewer arrows, so we will allow her to spread scattering more often.
(2) Scattered off
- Cooldown: 11/14/8/5 seconds → 13/10/7/4 seconds
Tristana
We will increase Tristana's explosive damage so that she has more opportunities to shine.
(3) Gunpowder
- Basic activation damage: 65/80/95/110 → 70/90/110/130
(The ultimate) The cannon repelled
- Basic damage: 300/400/500 → 350/450/550
Varus
Varus still needs a little more adjustment to become stronger in the hands of highly skilled players. We will enhance the potential of Varus so that players can take advantage of his name / name combo to get more worthy results.
Basic index
- Basic energy: 345 → 390
(2) Poison name
· Damaged blood damage:
· Level 1: 6.5% to 9.75% → 6.5% to 13%
Level 15: 13.5% to 20.25% → 13.5% to 27%
Vayne
The ultimate of Vayne is quite strong if considered on the whole match, but this technique is a bit weak at the beginning of the match. We will make the last moment become a reasonable choice to support her in the hands sometimes on the road.
(Ultimate) The last time
- Increased SMCK: 20/30/40 → 30/40/50
- Cooldown: 90/75/60 seconds → 80/70/60 seconds
Xayah
The cooldown of Xayah in the war for a long time due to the lack of SMCK increasing options + skill recovery points. In addition, Xayah's feather recalling can still become more effective for players who are capable of trapping opponents.
(2) Deadly outfit
- Energy: 60 → 50
- Cooldown: 20/18/16/14 seconds → 19/17/15/13 seconds
(3) Summon feathers
- Time tied legs: 1 second → 1.25 seconds
Change of equipment
Boils boiling incense burner
The supportive generals are currently too effective, so we will stabilize their items at the same level as other champions.
- Total cost: 2600g → 2800g
- Combined cost: 650g → 850g
Vong the harmonization
- Total cost: 2800g → 2900g
- Combined cost: 850g → 950g
Magic power: 80 → 75
Changes on supplementary pearls
CONQUER
We see that blood structures will often be able to accumulate Ngoc to conquer before starting fighting. This is now so easy, and we want to use it to be a long -term “investment” rather than a horse riding.
- Cumulative time: 8 seconds → 6 seconds
Magic change
Shield
The effect of the shield makes this effect always the right choice regardless of which way you face your opponent. We want shields to become one of the strategic books to consider instead of always being safe in all cases.
- Cooldown: 90 seconds → 120 seconds
Change in the game system
DRAGON
Fire dragon and wind dragon are now a bit “hot” than the earth dragon and the water dragon we will reduce their strength slightly to balance. These adjustments will make them still worth defeat but will be less decisive.
Fire dragon
- Additional damage: 8% → 6%
Thousand -year -old fire dragon
- Additional damage: 12% → 9%
- In addition to each accumulated point: 4% → 3%
Dragon wind
- Move speed plus: 7.5% → 6%
Thousand -year -old dragon
- Movement speed: 11.25% → 9%
- Moving speed plus for each accumulated point: 3.75% → 3%
FREE FREE Generals
April 29 – May 5: Ezreal, Jarvan IV, Jhin, Leona, Lee Sin, Malphite, Orianna, Seraphine, Rakan, Teemo.