DTCL Season 5: The formula of the Dark Equipment

In the DTCL season 5, the dark equipment will help the champion a lot stronger when it increases many times the equipment effect, you should remember that the formula is similar to the same dark as usual equipment.

However, accompanied by that powerful effect, the worn generals will suffer an additional adverse effect or the surrounding generals will suffer the adverse effect. Great influence on the match. Below is information about the Dark Equipment of Season 5.

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Equipped at DTCL season 5

Dark Natural Armor:

Players will receive 2 more slots on the chessboard but the summoned beast will have to double the amount of blood received.

Infinity sword is cursed:

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The owner receives 75% of critical attack rate. For every point of the critical attack rate of over 100% will turn into 1% of critical damage damage. The wearer also received an additional 25% of critical damage.

Whenever the wearer deals critical damage, they will get more standard damage for themselves with 5% maximum blood.

Darkness of the shadow:

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Right at the beginning of the round, the general possesses a straight line and causes all the adhering generals (including allies) to increase the more Mana to use the skill (50% compared to Max Mana) until they use the skill once.

The cursed hacker gloves:

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The wearer will receive 2 random equipment in the process of arranging. Both of these equipment will also be dark equipment.

Exploding trap:

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Blocking the enemy's first skill when it touched the wearer, then moved this champion to the champion just cast and caused both generals to target each other. Both will deal 20% more damage to the other opponent.

The cloak algorithm Devil

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The wearer is immune to all control effects throughout the match, but will have a maximum reduction of blood.

The last blue bow

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The critical blow of the owner will reduce the armor and the magic resistance of the target by 75% in 2 seconds. The owner will also have this effect of reducing armor and magic resist.

Poison gloves (jelly gloves)

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The general's skills can cause critical attacks and receive an additional 40% critical damage and 25% of the critical ratio. When casting, the owner will have a maximum reduction of blood.

Hands of revenge (justice hand)

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The owner started the match with 2 buffs: +40 STVL or +40 skillful skill or basic attacks and healing skills equivalent to 40% of the damage caused.

After each defeat, if the owner has these buffs, it will be lost. If not, they will receive both buffs back.

Loving Shojin was cursed

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The attack of the curse General Shajin will recover to the owner of 14 Mana. However, the damage caused from the general will be reduced by 25%.

Black Heart Bang

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Discount 50% of enemy generals in the radius of 2 cells. However, allies within 1 cell will also be reduced by 50%.

The chain is not atelment

The owner owns a glory on the stage and 15% of the allies every 5 seconds. However, for each healing, the general will have to receive a standard damage equivalent to 10% of the current maximum blood.

The malicious cup (cup of power)

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At the beginning of the match, the allied generals within 1 box with the owner will receive an additional 50 skill surveys until the end of that round. However, the owner is deducted from 20 skill surveys.

Devil Dao Devil

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Each basic attack from the owner will create a clay necklace, causing 65 magic damage to 4 enemies. This lightning can be critical, causing additional damage and 60% reduction of magic resistance of the target within 6 seconds. And the owner will be reduced by 50% SMCK.

Devil's staff (angel staff)

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Every time the general owns the cast, they receive more blood equivalent to 250% max. The owner will then recover a maximum amount of blood after casting.

Dark Green Charm

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After the champion owns the cast, Mana will return to 10 points. This figure will be increased to 40 if the owner has less than 50% of the blood.

Sword Hextech is cursed

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The general's skills will regain blood allies equivalent to 50% of damage. However, this recovery does not work with the owner.

Dark Iron Solari

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General wear and all allies within 2 cells in the same line will receive a 20% discount on the damage must be received. However, the energy level that the generals will be less than 5.

Great Devil Morello

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The skills of the general owners cause less than 50% of the damage compared to normal. However, that skill will deal more standard damage equivalent to 100% of the enemy general's maximum blood within 25 seconds and a 50% reduction of the target recovery during the burning time.

Dark lightning crossbow

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The enemy and allies within 2 cells will be shocked if using the skills. The enemy will receive magic damage at the rate of 200% of their maximum mana. Allies also received maximum 100% mana damage. Whenever enemy generals or allies are shocked, the owner will receive 5 skill surveys until the end of the fight.

Black blade guinsoo

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Normal attacks will increase 8% of the attack speed to the end of the fight, but the owner will receive a damage equivalent to 2% of the maximum blood. The additional speed will not be limited.

Rabadon curse hat

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The owner owns an additional 125% of skill surveillance. However, it will also have a maximum reduction of 25%.

Sword Death Curse

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Participating in defeating enemy generals will increase 15 physical damage for the owner in the remaining time of the battle. This effect can accumulate any number (starting from 3 times). However, the owner will also have -25% of the maximum blood.

Armor of the angel fall

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The revival of the generals owns and put them in the stagnant state. After about 2 seconds, the owner will return to 100% blood and remove all unfavorable effects but will be 50% reducing speed.

Dark Zeke's Flag

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At the beginning of fighting, the general possesses 40% stealing the surrounding allies in a box in the same line.

Black Blood Sword

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The hemorrhage heal for the general ownership is equivalent to 40% of the damage caused. At the same time, the owner will receive a standard damage equivalent to 25% of the maximum blood. Whenever she recovered 90% of the blood, this champion received 40% of the attack speed in 3 seconds.

Kill the giant ghost

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The owner will immediately destroy the target if dealing damage to opponents with less than 10% of the blood. In case the target has more than 1750 blood, the threshold of destroying the target will increase to 25%.

The power boom

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When the owner owns the damage, the damage will be accumulated. When the owner is defeated, it will explode and deal the standard damage equivalent to 20% of the booming damage to all enemies within 1 cell.

Darkly Zz'rot

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When the owner is destroyed, the void will be summoned but there will be only 500 blood (usually 1000) to continue fighting. However, when died, the air bugs will deal more 777 damage to all enemies within 1 cell.

The demon bow

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The basic blow shot an extra ray, causing 60% of the general's physical damage. These extra rays may cause critical but do not apply the effect on the attack.

Dark fire armor

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Every 2 seconds, a random enemy within 3 cells will be burned 25% of their maximum blood in 10 seconds. Any healing they receive will be reduced by 50%. However, the owner also burned 4% maxing blood per second.

Warmog poisonous armor

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Get an additional 1500 blood, but when starting the battle, the owner will lose 100 blood per second.

Phong Kiem exploded

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At the beginning of the match, the owner will create a whirlwind to eliminate the opponent's general for 8 seconds. At the same time, the owner will be controlled the same within 3 seconds.

Jelly

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Every 2 seconds, the wearer will regain 70 blood for each enemy general to target them.

Dark thorn cape

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Eliminate additional damage from critical attacks and 30% reduction of physical damage of these attacks. When attacked by basic attack, 80/100/150 magic damage to all the surrounding enemies (2.5 seconds once). However, the owner will also receive this magic damage.

Light the dark dragon

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The owner could not receive more than 100 damage when attacked by magic damage.

Can Lien Thanh

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The owner has an additional range equivalent to 3 cells in 2 attacks and is + 40% attack speed. Defeating the opponent will refresh this effect. The attack of the owner will no longer be dodged.

Gold shovel usually

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Normal shovel formula

Gold shovel + BF sword: The owner will also be a warrior (skirmish).

Gold shovel + wooden bow: The owner will also be a Legionaire (Legionaire).

Gold shovel + net armor: The owner will also be an ironclad.

Gold shovel + silver robe: The owner will also be an angel.

Gold shovel + oversized sticks: The owner is also a Spellweaver.

Gold shovel + goddess's tears: The owner will also be a regeneration.

Gold shovel + giant belt: The owner will also be a Dawnbringer.

Gold shovel + yellow shovel: Natural armor> Add a general slot on the chessboard

Gold shovel + Gloves: Sword Ma Youmuu> General ownership will also be an assassin

Dark yellow shovel

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The formula of dark yellow shovel

Gold shovel + BF sword: The owner will also be a loss (Forgotten).

Gold shovel + wooden bow: The owner will also be a Cavalier.

Gold shovel + net armor: The owner will also be a Nightbringer (Nightbringer)

Gold shovel + silver robe: The owner will also be an assassin (draglayer)

Gold shovel + oversized sticks: The owner is also a evil god (Revenant)

Gold shovel + goddess's tears: The owner will also be a devil (hellion)

Gold shovel + giant belt: The owner will also be a zombie (abomination)

Gold shovel + yellow shovel: Dark armor> Add 2 Slot generals on the chessboard, but the summoned beast will receive an additional 100% damage. For example, if the natural armor usually loses only 5 blood, when the dark armor will lose twice as much, it is 10 blood.

Gold shovel + practice gloves: The owner will also be a dark fairy

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