The strengths and weaknesses of the Angel Si -Angel squad DTCL 5.5

Strong point
The ability to recovery quickly from the artist.
Counterattacking the assassin and the generals rushed in thanks to Syndra.
Damage comes from many different generals such as Syndra, Teemo, Lux, Karma.
Weakness
There should be enough gold and blood to upgrade and summon teemo.
The main requirements require standard equipment.
The first match is quite weak without activating 4 artists.
Guide to play the Angel of the DTCL 5.5
Squad strength

The power of the Angel of the Artist lies in the ability to recovery quickly and the huge amount of damage from the main forces, especially Syndra. The angel will be an effective barrier for the main artists to relax the damage. If well -preserved, Syndra can constantly use skills, pushing the opponent away, causing them to evaporate before coming close to allies.
General list
Fiddlesticks
Kled
Lux
Ivern
Rell
Syndra
Karma
Teemo
The tribes/activation systems: 4 artists, 3 angels, 2 demons, 2 knights, 2 mysteries, 2 evil gods, 1 demon.
Essential equipment
Syndra
URF
Sword Hextech gun
Green charm
Teemo
Devil Morello
Shojin spear
Jelly gloves

In the early stages of the match

At the beginning of the match, build the basic squad with Aatrox, Leona, Syndra. When level 4, add Poppy/Nautilus/Thresh to activate the two knights, helping Leona better.
At this stage, focus on keeping blood and accumulating gold, besides trying to upgrade Syndra, Leona to 3 stars (if possible).
Middle period

When reaching level 5, add Kled to activate the devil with Poppy, and replace Aatrox with Lux. Teemo's equipment can be kept for Lux. When entering level 6, replace Kled with Hecarim to activate the Knight.
During this period, use slow Roll tactics to try to keep blood and upgrade Syndra to 3 stars.
The end of the match

When level 7, add the artists to the squad. Remove Hecarim, Poppy and Leona to replace it with Rell, Ivern, Karma to activate the artist. Besides, add Fiddlesticks to activate the evil god and the amount of magic resist from mysterious.
At level 8, Teemo is the last key chess that you need to find, transfer Lux's clothes to Teemo. However, if Lux is 3 stars, you can consider keeping.
Tips and tips
Teemo needs to trade with blood to be able to recruit the squad. So try to keep your blood as much as possible in the early and mid -match.
Magic equipment is essential for Syndra and Teemo. Therefore, in the selection of equipment, try to collect ingredients such as: oversized sticks, practice gloves, goddess tears and BF swords.