I. New generals
Veigar – Master of the Devil

Veigar will launch Vietnam server at 7:01 am on October 15 (Hanoi time). Meanwhile, the 2.5 war update is expected to launch Vietnam on October 27.
>>> See now: News of the battle alliance latest
II. General editing
Ahri
Basic blood: 570 blood => 530 blood
Energy each level: 57 => 49
Magic ball
Basic damage (including magic and standard damage): 40/75/110/145 => 35/70/105/140
Akshan
Hero swings wire
If a wall is entangled in the corner of the prison (> 90 °) while swinging, Akshan will now slide along that wall
Punishment
Now there will be an indicator that the enemy is in the end
(Fix the error) The description of the hour will exactly show that the shots will end the soldiers
Annie
Fire shield
Cooldown: 12/12/12/12 seconds => 14/13/12/11 seconds
Protective index: 60/110/160/210 + 60% SMPT => 50/110/170/230 + 40% SMPT
Recall: Tibbers
Effect radius: 275 => 225

Basic damage: reduced from 150/275/400 => 140/250/360
Radius of Tibbers: 200 => 300 => 300
Tibbers's fire damage: 20/30/40 + 10% SMPT per second => 24/40/56 + 12% SMPT per second
Frequency: increase from 1 time per second => 4 times per second
The speed of Tibbers when angry: decreases in 3 seconds => no more gradually decreases
Ashe
Tape
Slow ratio: 15 to 25% by level => 20 to 30% by level
The slower ratio increases: 30 to 50% by level => 40 to 60% according to level
Aurelion SOL
Basic armor: 35 => 30
Open Thien Ha
Move speed plus: 40% => 30%
Camille
Hook
Increase the attack speed and stop when hitting an enemy general or a large monster => increasing the speed of fighting and stopping when hitting an enemy champion
Diana
Moonlight mirror
Now will deal 110% of the damage to the monster
Fizz
Summon Thuy Monster
Adjust the confirmation area to match the image effect
Galio
Durand shield
Basic damage: 40/80/120/160 => 40/70/100/130

Gragas
Barrel
Cooldown: 80/70/60 seconds => 90/75/60 seconds
Basic damage: 200/300/400 => 150/275/400
Jarvan IV
Hoang Ky Demacia
(New) When using (trick 1) Christmas dragon, shorten the boot time to surf (move 3)
Jhin
Deadly drawing strokes
Time tied legs:: 1/1.25/1.5/1.75 seconds => 1.25/1.5/1.75/2 seconds
Kennen
Basic SMCK: 52 => 58
Thunder speed
Moving speed plus: 100% => 110%
Lee Sin
Household
Consistency: Enhancing the next attack to deal more 50/75/100/125 magic damage + 80% SMPT and increase 35/50/65/80% Physical blood suction and magic blood suction => enhance the next 2 attacks to deal 26/39/52/65 magic damage + 40% SMPT and increase 16/24/32/40% Physical suction and suction of physical suction and magic blood suction
Lux
Ultimate rainbow
SMPT ratio: 0.75 => 0.85
Nunu & Willump
Armor at each level: 3.9 => 3.5
Gulp
Standard damage to monsters and soldiers: 350/560/770/980 => 350/500/650/800
Basic healing: 60/100/140/180 => 60/95/130/165
Blood regeneration rate: 9% => 8%
Pantheon
Heavenly
Coollection: 120/105/90 seconds => 110/95/80 seconds
Riven

Three Swords
Basic damage: 20/45/70/95 => 15/40/65/90
Mr. Dung
Coollection: 9/8/7/6 seconds => 10/9/8/7 seconds
Seraphine
Queen stage
(New) Seraphine achieved the maximum sound at the beginning of the match
Shyvana
Rage Long Nhan
Increase damage to elemental dragon and thousand -year -old dragon: 20% => 25%
Burning
Basic SMPT: 25/40/55/70 per second => 30/45/60/75 per second
Soraka
Polarization point
Time tied legs: 1/1.25/1.5/1.75 second => 1.25/1.5/1.75/2 seconds
Tristana
Machine gun
Cooldown: 19/18/17/16 seconds => 18/17/16/15 seconds
Gunpowder
Cooldown: 16/15/14/13 seconds => 15/14/13/12 seconds
Tryndamere

Basic SMCK: 64 => 52
SMCK each level: 4.55 => 5.5
Initially plus attack speed: 20% => 10%
Drunk
Healing on each point of rage: increased from 0.5/1.1/1.7/2.3 blood => 0.7/1.3/1.9/2.5 blood
Scream
Slow ratio: 30/40/50/60% => 20/30/40/50%
Refuse death
(New) Passive: Increasing the additional attack speed of the battlefield to 55/65/75% based on skill level
Wukong
Set of thousands of pounds
Stayed on enemy generals or large monsters => stacked on enemy generals or terrible monsters
Ziggs
Easy to go crazy
Basic damage: 20/30/40/50/60/70/80/90/100/110/120/130/140/150/160/160 => 20/25/30/35/43/51/59/67/79/91/103/115/130/145/160
III. System Change
1. Benefits for allies
To avoid using the wrong target, the skills to increase the power for allies will not target the illusion anymore. These skills include:
– Annie: (Chieu 3) Fire shield
– Soraka: (Zhao 2) Tinh Tu Destiny
– Janna: (Chieu 3) Storm eyes
– Lulu: (move 3) help pix
2. Humanitarian gold
The 2.5 update will increase the passive gold of humanitarian gold so as not to affect the charms for the support position.
– The time started to increase passive gold: 5:00 => 4:00
– Gold increases per second: 1 gold => 2 gold
3. Supplementary spells: Speed
– In the 2.5 update, the speed will cancel many skill skills but still activate or apply the effect of that skill to the speeding position (for example: turn on the speed of the third use of the Riven Sword Skill will apply the flipping effect at the new position).
– Players cannot use speed when the animation of some surfing skills takes place and this will still be constant. This change will probably bring more options for players proficient in generals like Riven, Renekton, Fiora …
– Speed up when using a “orientation” skill will completely cancel the skill and its effect => Speed up when using a “oriented” surfing skill will apply damage or effect of skill to the speeding position
IV. Change equipment
1. Equipped with level 3
Players cannot buy many copies of the same level 3.
2. Equipment equipment
– Kircheis fragments, Can Thanh cannon guns, Phong Than Kiem => The additional damage of the electric attack will now be accumulated with other internal equipment of the electric charge.
– Statikk electrical knife => The additional damage of the electrical attack will now be accumulated with other internal equipment of the electric charge. It is clear that the additional damage of the electric base is caused by the statikk electric knife can be critical
3.
The effect of the magic belt will wait until the champion is finished to apply.
V. Change forest area

1. Punishment
– (New) When equipped with punishment, the monster will fall another 20% gold
-Gold/dkn reduction received from soldiers: -20% → -25%
2. Forest monster
Time to re -appear large/small monsters: 90 seconds => 105 seconds
3. Gold reward
Gold rewarded from wolf two heads: 100 gold => 90 gold
Gold rewards from ancient monsters: 80 gold => 60 gold
Gold rewards from big mutant birds: 70 gold => 60 gold
Gold rewards from small mutant birds: 30 gold => 25 gold
Gold reward from toad to crystal: 140 gold => 130 gold
Gold rewarded from the messenger: 300 gold => 250 gold
Gold reward from weird crabs: 120 gold => 100 gold
Gold rewarded from red spikes: 140 gold => 130 gold
Gold rewarded from red spikes evolution: 220 gold => 180 gold
Gold reward from giant green stone: 140 gold => 130 gold
Gold rewarded from giant green stone evolution: 220 gold => 180 gold
4. Baron Nashor
– Initial appearance: 10 minutes => 13 minutes
– The additional damage of soldiers is strengthened by Baron: 40% => 20%
5. Cracked messenger
– (New) Press messenger can now appear once after 4 minutes
– Time disappears by default messenger: 9:00 => 12:00
– The attacking damage of the messenger on the project: 200% SMCK + 20% blood => 1500 + level of general summoning x50
– Damage to the messenger of the crack when attacking: 100% SMCK + 10% blood => 70% blood